"Want to check out the tutorials? You better have a good connection." Yes, it’s much more accessible and much less daunting than its predecessors, but at what cost does this come? If that all sounds incredibly too simple, it is. You capture a point on the map and your units will bring tiberium back to you. In its place is a half-assed capture the flag type system that just doesn’t feel right in a Command and Conquer game. If you really wanted to dig deep into the game and get the most out of it – this is where you spent most of your time. One of the great things about the Command and Conquer series has always been the resource gathering gameplay. With a neutered gameplay system and development decisions that make such little sense your jaw will hit the floor EA has taken a much loved series, removed the heart and given us this mess. I spent many nights in my basement building outposts and waging intergalactic war. I really wanted to love Command and Conquer 4 as the series holds a special place in my heart. So why then did EA feel the need to completely revamp the gameplay, ridding it of almost everything franchise die-hards have come to love? ![]() Command and Conquer 4: Tiberian Twilight is supposed to be the last game in the long running series. Command & Conquer 4 - Cheat Happens Game Review
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